![]() ![]() ![]() I hope there's nothing broken in the new version as I haven't had that much time to test it. I think multiplayer will be very fun in derby arena. Alpha purchase grants you all future BeamNG DRIVE updates for free. And also the problem Hati said has been fixed, though be a aware long numbers might get hidden under the slider.Īnyway, I strongly suggest you don't change anything, 900 km/h wind is definitely more than enough to have fun, going beyond that might brake game stuff and produce unwanted results. There is no multiplayer yet, but it is planned. Edit app.js and you will find a variable called maxSpeed in one of the very first lines that reads 250. Īnd now it is a lot easier to change that number. The maximum wind speed allowed has been increased to 485kts (almost 900 km/h), as you guys seem to only enjoy really strong winds. Units support (m/s, knots, km/h and mph available). That's easy to fix, though I don't think you should be setting it up at such high speeds anyway. That's simply caused by the now 4-digit number taking up the space of the slider making it disappear. Our soft-body physics engine simulates every component of a vehicle in. ![]() Click to expand.That's not done in purpose. BeamNG.drive is an incredibly realistic driving game with near-limitless possibilities. ![]()
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